Towns

About our towns
The Vanilla World Community Area allows everyone who is whitelisted to create their own town. Always check with an advisor before starting a town or editing existing buildings.

Towns are all built in their own distinctive style, which makes the little communities that arise outstanding and coherent. Without this, people tend to make too many mixtures of styles.

Districts

 * The Main area
 * The Farm district
 * The Shopping district
 * The Event district

Town styles
Towns all have distinctive styles, but they can still be categorized. The styles are classified by genre, theme, and subsequentially, building style. Note that any of these lists can be expanded by adding another item in the list.

Genre

 * Classic
 * Medieval
 * Modern
 * Futuristic
 * Fantasy

Theme
Themes can be chosen as is preferred, and it is not bound to being unique. Themes encompass both environment and general motive of the town. Since this list expands virtually to infinity, only a few examples are given here:
 * Underwater
 * Elven Town
 * Mooshrooms
 * Roman Empire

Building style
The bottom-most layer is the building style, which should be unique for each town. This is to make sure no small unfinished towns are created, and towns themselves will be as consistent as possible. Once a mayor has claimed a specific building style with a specific set of attributes, every builder in that town must make sure to build in said style. Anyone can start a town and be the mayor, the purpose of a mayor is therefore not to rule others, but to improve the quality of the towns themselves.

List of current existing towns

 * Classic
 * Greek (Turtles_Epicness)
 * Roman (Blank_)
 * Medieval
 * Medieval 1 (Budderbacca247)
 * Medieval 2 (Ontvlambaar)
 * Modern
 * Modern (Budderbacca247)
 * Futuristic
 * Underwater 1 (Darkmajik20)
 * Underwater 2 (Asmeroas)
 * Unclassified (as of yet)
 * Desert Rose (Chickinhawk and Loyjanna)
 * Sporeville (LasagnaB and Loyjanna)
 * Frontier (Darkmajik20)
 * The Hobbit town